At the game developers conference (GDC) Europe 2015 in Cologne on Monday, Autodesk released its new Stingray three-D recreation engine and revealed an August 19 release date. The agency, great known for its animation and design software like AutoCAD, 3ds Max, and Maya, first previewed the sport engine at GDC 2015 in San Francisco.
Autodesk also announced that Maya LT desktop Subscription customers gets get entry to to Autodesk Stingray as part of their subscription later this summer time. Stingray is built on the statistics-pushed architecture Bitsquid engine, which Autodesk acquired in 2014, and firm says it supports industry-general game improvement workflows and is geared toward simplifying recreation improvement across a huge range of structures.
The highlight of Stingray is taken into consideration to be its multi-platform deployment and checking out, coupled with a one-click on workflow and ‘stay link’ among Stingray and Autodesk 3-d animation software program. together, those capabilities make trying out and deployment a greater versatile process, permitting developers to make changes in included software like Maya as an example, and see the redesigned product for a given platform in Stingray in actual-time. Supported platforms are Android, iOS, windows 7, home windows eight, Oculus Rift DevKit 2, playstation 4, and Xbox One. Stingray itself runs on windows.
not to be left behind within the images department, Autodesk says Stingray has physically-based totally shading, advanced particle outcomes, submit processed visual effects, lightmap baking, and a excessive-overall performance mirrored image device.
unlike maximum other famous game engines inside the marketplace but – Unreal and harmony come to mind – Autodesk’s Stingray isn’t always free to use. it’ll be to be had via Autodesk Subscription at $30 (roughly Rs. 1,900) according to month.
Commenting at the release, Autodesk Senior vp, Media & amusement, Chris Bradshaw, stated, “between augmented truth, digital fact and the proliferation of cell platforms, the video games enterprise is present process a primary transition, which poses new complexities for both AAA and indie recreation builders. Autodesk developed Stingray with those demanding situations in thoughts, and we are excited to percentage its debut with the sport developer community. Stingray makes it easy and intuitive for artists with various ability sets and programming understanding to create the next technology of 3-d blockbuster games, amusement or even architecture.